Friday 16 December 2011

RPG Music'N'SFX - A new approach

So, I was chatting with a friend of mine, who I roleplay with and who also happens to be a professional programmer about the music player as such. We started chatting about tagging like it is done in many applications (StackOverflow posts are a great example as well as this blog here). As a side note, those german speakers among you may be interested in this article, who discusses the merits of tagging.

Anyway, so he mentioned that it can also be done for files and it would be interesting to use it in a music player... such as the one, that I use. To cut a short story long, my next goal is to rewrite the already existing RPG Music'N'SFX player using a tagging based approach.

The approach in this case would be to have all files in one folder and sort them by using tags. This would make a lot of things easier simply because I wouldn't have a lot of hardcoded folders and everything would be a bit more dynamic. Also for the user, who would only have to dump all his files into one folder and then use an easily usable GUI to give his files suitable tags. How this GUI would look like is an entirely different question altogether, however. First ideas include a list of all music files in the folder and 2-state buttons for each tag that exists plus a text control for newly introduced tags.

In addition, it looks like the entire design would have to be redone, because it just is not adequate for the dynamics of the system (expanding categories. Tagging of files etc.).

I'll post updates, once I have something presentable.

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